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	<title>Comments on: The Paid Search Experiment: Another Reason Why MochiAds Rock</title>
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	<link>http://www.simianlogicstudios.com/2008/03/12/the-paid-search-experiment-another-reason-why-mochiads-rock/</link>
	<description>indie game developer, web tinkerer, and transplanted Southerner living in Silicon Valley</description>
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		<title>By: Zealz</title>
		<link>http://www.simianlogicstudios.com/2008/03/12/the-paid-search-experiment-another-reason-why-mochiads-rock/comment-page-1/#comment-53</link>
		<dc:creator>Zealz</dc:creator>
		<pubDate>Sat, 12 Apr 2008 11:05:07 +0000</pubDate>
		<guid isPermaLink="false">http://simianlogic3d.com/blog/2008/03/12/the-paid-search-experiment-another-reason-why-mochiads-rock/#comment-53</guid>
		<description>Its way late and i just spent a good couple hours playing your Filler game 2 questions how many levels does it have and how or should i say where can i look at the high scores i got to level 56 and my brain was fuzzy so i just tanked it
i had 150k in points i just want to know how far away from the leader i was lol thanks for the time and the space great game kudos</description>
		<content:encoded><![CDATA[<p>Its way late and i just spent a good couple hours playing your Filler game 2 questions how many levels does it have and how or should i say where can i look at the high scores i got to level 56 and my brain was fuzzy so i just tanked it<br />
i had 150k in points i just want to know how far away from the leader i was lol thanks for the time and the space great game kudos</p>
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		<title>By: SimianLogic</title>
		<link>http://www.simianlogicstudios.com/2008/03/12/the-paid-search-experiment-another-reason-why-mochiads-rock/comment-page-1/#comment-52</link>
		<dc:creator>SimianLogic</dc:creator>
		<pubDate>Tue, 01 Apr 2008 07:42:37 +0000</pubDate>
		<guid isPermaLink="false">http://simianlogic3d.com/blog/2008/03/12/the-paid-search-experiment-another-reason-why-mochiads-rock/#comment-52</guid>
		<description>Rather than show the same ad over and over again to the same player, my understanding of it is that after a certain point they&#039;ll start showing traffic-share ads.  The number of traffic-share ads that get shown by your game will be &quot;repaid&quot; by getting your ad shown for free on someone else&#039;s game--so the more your game gets played, the more traffic share you get.</description>
		<content:encoded><![CDATA[<p>Rather than show the same ad over and over again to the same player, my understanding of it is that after a certain point they&#8217;ll start showing traffic-share ads.  The number of traffic-share ads that get shown by your game will be &#8220;repaid&#8221; by getting your ad shown for free on someone else&#8217;s game&#8211;so the more your game gets played, the more traffic share you get.</p>
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		<title>By: axcho</title>
		<link>http://www.simianlogicstudios.com/2008/03/12/the-paid-search-experiment-another-reason-why-mochiads-rock/comment-page-1/#comment-51</link>
		<dc:creator>axcho</dc:creator>
		<pubDate>Tue, 01 Apr 2008 03:32:33 +0000</pubDate>
		<guid isPermaLink="false">http://simianlogic3d.com/blog/2008/03/12/the-paid-search-experiment-another-reason-why-mochiads-rock/#comment-51</guid>
		<description>I&#039;m not sure I understand completely. Does MochiMedia automatically advertise your game for free on MochiAds if it&#039;s a popular game, or is that something you paid for.? Sounds pretty good, anyway. Optimism! :)</description>
		<content:encoded><![CDATA[<p>I&#8217;m not sure I understand completely. Does MochiMedia automatically advertise your game for free on MochiAds if it&#8217;s a popular game, or is that something you paid for.? Sounds pretty good, anyway. Optimism! :)</p>
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