Halfsies! Slice the blue stuff (all of it!) in the images in half as best you can–points are awarded for how close to 50% you can get them. This game was built in a couple of days for a contest Mochi was running in December of 2009. It started out as a prototype for an iPhone game, but I didn’t think it was fun enough. When Mochi started a contest for a 60 second game, I slapped some basic UI on it and called it a game.
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